Inscryption, the acclaimed deck-building horror game from Pony Island and The Hex developer Daniel Mullins, is getting a free new mini-expansion that will turn its devilishly enjoyable opening act into an endless, rogue-like experience.
As with Mullins’ previous creations, Inscryption – a dizzyingly strange blend of deck-building rogue-like, escape-room puzzler, and psychological horror – loves to surprise, which inevitably means some deviation away from its opening portion, a engaging combination of sharply designed card battling and Slay-the-Spire-style map progression.
Here, the goal is to play cards – each depicting a woodland animal – onto a board. Each card will attack and take damage from any adjacent enemy cards at the end of a turn, but if there’s no card to block an incoming attack, players will take damage directly. Do enough damage to your opponent and you win. Throw in some sinister convolutions – players must sacrifice their animals to acquire the blood needed to get new cards, for instance – and it’s a fiercely compelling experience in its own right, even without Inscryption’s later contrivances.
It’s so good, in fact, that plenty of players have lamented not being able to enjoy this initial portion of the experience in a more traditional rogue-like endless format, and that’s where Inscryption’s new Kaycee’s Mod mini-expansion comes in.
“Kaycee’s Mod is a free mini-expansion for Inscryption that hacks Leshy’s Cabin into an endless, and increasingly challenging, rogue-like,” explains Mullins on Steam. “Apply different skulls to your run to ascend the Challenge Levels. Reaching new levels unlocks new cards, challenges, and logs inscribed by the late Kaycee Hobbes.”